User Story's 3 C's (Card, Conversation, and Confirmation) Collaborate to find the best solutions. The idea is to achieve a common understanding. User stories help people communicate what needs to be done and why it matters.
The 3 Cs are an effective framework for communicating about user stories because they break down complex ideas into simple tasks that can be discussed with others. Also, using these three questions will help you identify any gaps in knowledge which could cause problems later when trying to implement your suggestions.
For example, if someone suggests adding functionality that isn't currently part of the product, you can ask them "Why do we need this?". If there isn't a clear reason, it may be better to leave this aspect out of the story.
Another example would be if you were planning on changing how a feature works now that it's been implemented. You could use the 3 Cs to confirm that this change isn't going to break anything already working properly. If it does break something, then it should be reported as a bug so it can be fixed later.
Finally, using the 3 Cs will help you avoid duplicating work.
Whether you're a rookie or a seasoned expert, the 3 C's of User Stories may help you keep the user story's objective in mind.
A good user narrative is made up of three components, which are frequently referred to as the three C's:
Here are some ideas to help you make the most of User Stories.
User stories are a component of an agile strategy that assists in shifting the focus from writing about requirements to talking about them. Every agile user story includes a written line or two, as well as a series of dialogues about the needed capabilities. In addition, each story should define who will use the product, why they will use it, and what they need to be able to do with it.
These three elements constitute a user story: 1 Who is going to use the product? 2 Why are they going to use it? 3 What does the user need to be able to do?
In addition to these three basic components, most good user stories will include some description of the environment within which the story will operate, a description of any supporting infrastructure that may be necessary, and possibly even some sample dialogue between a user and product owner. However, these are not required elements; anything that provides additional detail for the reader while still keeping the story focused on the core task at hand is acceptable. For example, a good user story for a feature request program might include any or all of the following: a description of the domain being addressed by the feature, any relevant constraints such as security guidelines, other products that may impact how the feature is implemented, and finally, any success criteria that may help determine whether or not the feature request can be approved.